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Design language for the modern workplace

EmX.Works — For Employers & Employees
And everyone in between!
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Careers
Learning
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Skills
Roles
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Goals
Opportunities
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Analytics

Shaping the world of work

The EmX design language is a methodology, vocabulary, and dataset that guides the design of programs, initiatives, software, or services in the world of work.
The design language provides a coherent, common scheme that clearly defines the following (and more):
Actors such as employees, contractors, freelancers, employers, recruiters, and mentors.
Processes with which the actors interact, such as onboarding, training, and progression.
Concepts that apply to actors and processes, such as jobs, professions, occupations, and roles.
Attributes such as skills, knowledge, competencies, behaviors, attitudes, and capabilities.
Relationships — that define how all of the items in the language relate to each other.
The common vocabulary, at a base level, ensures consistent use of terms — which enables everyone to speak the same language (from HR specialists and business strategists, through recruiters and training providers, to software designers and developers).
Critically, however, the design language goes much further than simply providing a dictionary of terms — it defines the relationships and the relational attributes between each of the actors, processes, concepts, and other objects in the scheme.
The design language is not just a theoretical framework — it is populated with real-world instances, including more than 31,000 role definitions, over 98,000 skill definitions, more than 1.25 million mappings between roles and skills, and millions of pieces of metadata.

Modeled with the EmX Design Language

The entire Skill Schema catalog was modeled and assembled by using the EmX design language for the world of work.

FAQs

General Design Language Questions

What is a design language?
Who is a design language for?
What's so good about design languages?
What are the general aims of a design language?
Does a design language restrict what can be designed and developed?
Does a design language define the visual appearance of what I want to create?

EmX Design Language Questions

What are the aims of the EmX design language?
What types of people use the EmX design language?
Can I be creative when using the EmX design language?
Does the EmX design language define visual appearances?
What types of things are in the EmX design language?
Is the EmX.Works design language just a framework?
Is EmX a static language?
How do I use the EmX design language?
How do I get started?

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